Mindblown: a blog about philosophy.

  • How To Run Big Cities In TTRPGs: Stories

    How To Run Big Cities In TTRPGs: Stories

    In my final article of the How To Run Big Cities In TTRPGs series, I’m sharing my tips for creating fun and engaging stories in your city setting. After you’ve nailed down the framework of your metropolis, established a unique culture to enrich the gameplay, and you’ve stocked the city with a colorful population of […]

  • How To Run Big Cities In TTRPGs: Population

    How To Run Big Cities In TTRPGs: Population

    My How To Run Big Cities In TTRPGs series is a collection of thoughts on just that, creating and running a metropolitan city in a tabletop role-playing game as the game master. This week’s article is all about putting NPCs into the city you’ve so carefully crafted. We’ll use the tips and tricks from the […]

  • How To Run Big Cities In TTRPGs: Culture

    How To Run Big Cities In TTRPGs: Culture

    In this four-part blog series, I’m covering my top tips for running large metropolitan areas in your tabletop games. My current campaign is totally centered on the biggest city in my homebrew world. It’s been a challenge keeping track of everything happening behind the scenes… But it’s honestly been my favorite campaign I’ve DM’d so […]

  • How To Run Big Cities In TTRPGs: Framework

    How To Run Big Cities In TTRPGs: Framework

    I love the stories that major cities have to offer in tabletop role-playing games. Centers of civilization are the one common thread across game settings. Whether you’re playing in a fantasy world, a sci-fi galaxy, or a wild west frontier, you’ll always be able to find a big city at some point. Cities offer the […]

  • Thirteen Classic Ways To Curse Your TTRPG Players

    Thirteen Classic Ways To Curse Your TTRPG Players

    What better way for Ghostlore to return from a holiday hiatus than on the most cursed day of the year, Friday the 13th! As an enthusiast of all things eerie, it seemed very apt. This most unlucky day got me thinking about curses. Are they just bad luck? A silly superstition? A self-fulfilling prophecy? Or […]

  • Ghostlore’s Second Birthday!

    Ghostlore’s Second Birthday!

    Happy Halloween to all my spooky tabletop gamers! It’s the best time of year… a chill in the air, spirits on the wind, and a birthday for Ghostlore Studios! I can’t believe it has been two years since we went live. 2022 was a tough year with some setbacks, but we’re still here! Check out […]

  • How To Craft Dynamic D&D Combat Encounters

    How To Craft Dynamic D&D Combat Encounters

    Both players and dungeon masters look forward to combat encounters in Dungeons & Dragons. They’re a chance to show off character abilities and cool monsters. But how do you ensure that your combat encounters won’t disappoint? The last thing you want is for the experience to be bland, expected, or too mechanical. Creating dynamic and […]

  • How To Actually Finish Your One Shot In A Single Session

    How To Actually Finish Your One Shot In A Single Session

    I love one shot adventures! They are great for learning how to play an unfamiliar game system, introducing new players to your gaming group, and even as a contingency plan for last minute cancellations. However, one shots can be difficult to manage… particularly when it comes to the one session time constraint. And after all, […]

  • Ten Questions To Ask Yourself When Designing A Game

    Ten Questions To Ask Yourself When Designing A Game

    As a game designer or developer, it’s easy to get wrapped up in your concepts and forget to look at your project from an outside perspective. This is true whether you create video games, board games, tabletop role-playing games, game supplements, or anything in between. Whenever I’m designing a game, I like to go through […]

  • How To Include A Newspaper In Your D&D Campaign

    How To Include A Newspaper In Your D&D Campaign

    Being aware of current news stories is important whether you live in a medieval fantasy world or the modern age. So, why not give the characters at your D&D table a way to access the newsworthy events in their own world? Including a newspaper in your game is a great way to keep the story […]

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